Four courses — from the full engineering craft to a focused path for artists. Taught hands-on, not just in theory.
The complete craft — physics of sound to mixing, mastering and sound for film, games and live.
Theory, instruments, DAW tools and genre — learn to think and create like a producer.
Hands-on across the major DAWs — Pro Tools, Cubase, Nuendo, Logic, Ableton and FL Studio.
The essentials an artist needs — key terms and DAW basics to work smoothly in any studio.
Time on live projects, not just theory.
Finished work and credits to show.
Comfort across the major platforms.
Walk into any room and contribute.